Whenever I update apps like Godot manually, the app launcher
might still point to the old version. I just open the relevant .desktop
file and update the Exec=
path to the new binary.
- 🗂️ ~/.local/share/applications/
It’s a small thing, but it keeps the app launcher clean and avoids confusion. Easy to forget, so this post is my personal breadcrumb.
If you use the AUR (godot-bin
or similar), you can automate updates with an AUR helper like yay
:
|
|
AUR godot isntall:
|
|
So I’m considering migrating to the AUR version of Godot..